This project is a simple digital version of the classic Rock-paper-scissors game, designed as a foundational step in learning game development. While the concept is straightforward, the focus is on building and understanding core programming logic and game flow.

The goal of this project is to practice essential development skills such as user input handling, conditional logic, game state management, and basic UI design. It serves as a starting point for reinforcing fundamental concepts that will carry over into more complex projects.

This project also provides an opportunity to experiment with simple visual elements and feedback systems, including animations, sounds, and interface design, to make even a basic game feel responsive and engaging.

Progress and iterations will be shared through updates, including screenshots and short gameplay clips, to track improvements and showcase how small features can enhance the overall experience.

Overall, this project focuses on mastering the basics, creating a strong foundation in coding and game structure that supports future, more advanced game development work.